5 Best Cleric Staffs in Pathfinder 2E

5 Best Cleric Staffs in Pathfinder 2E
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Clerics within the Pathfinder Second Version Roleplaying Sport mix divine spellcasting with martial prowess, granting them immense skill in each therapeutic and hurt. They wield a wide range of divine fonts, every aligned with a particular deity or divine idea, granting them distinctive spells and talents. Furthermore, their divine connection endows them with a deep understanding of the planes, permitting them to summon otherworldly allies and manipulate the very cloth of actuality.

The core class options of a cleric embody the power to organize spells, forged them spontaneously utilizing spell slots, and achieve entry to highly effective Channel Divinity choices. Moreover, they achieve proficiency in all easy weapons and medium armor, making them succesful combatants in shut quarters. Their signature Channel Divinity skills can be utilized to bolster allies, heal the wounded, or unleash devastating divine assaults, offering essential tactical choices in fight.

Moreover, clerics can select from a wide range of subclasses, every granting them distinctive skills and spellcasting choices. These subclasses embody the Cloistered Cleric, who focuses on divine spellcasting and therapeutic, the Warpriest, who excels in martial fight and divine smiting, and the Evangelist, who focuses on spreading their deity’s religion and changing non-believers. Every subclass provides a definite playstyle, permitting gamers to tailor their cleric to go well with their most well-liked fight and role-playing preferences.

The Bastion of Divinity

The Cleric’s workers is a potent weapon, mixing divine energy with martial prowess. Its versatility grants its wielder unparalleled management over the battlefield, making it a formidable software for these searching for to guard the harmless or vanquish evil.

The Guardian of the Devoted

The Cleric’s workers excels in its defensive capabilities, empowering its wielder to face as an unyielding sentinel towards the forces of darkness. Its Divine Smite skill unleashes a holy burst of power, shattering enemy defenses and leaving them susceptible to the cleric’s wrath. Moreover, the workers’s Therapeutic Contact skill grants the cleric the ability to fix the injuries of their allies, making certain that they will proceed to combat alongside them.

Blessed Weapon

The Cleric’s workers is just not merely a software for protection but in addition a conduit for divine energy. Its enchantment with the Blessed weapon property permits the cleric to wield it with lethal precision and inflict devastating blows upon their foes. Enemies silly sufficient to face the cleric in shut fight will discover themselves overwhelmed by the sheer pressure of its divine power.

Holy Bulwark

Past its offensive prowess, the Cleric’s workers additionally serves as an impenetrable barrier towards hurt. The Holy Bulwark skill grants the cleric a shimmering defend of divine power, defending them from the ravages of enemy assaults. With each parry and block, the cleric’s religion grows stronger, empowering their protection even additional.

Injury Kind Important Specialization
Bludgeoning Unarmed Strikes

Conduit of Celestial Would possibly

This workers is an emblem of celestial energy and authority. It’s typically carried by high-ranking clerics who wield the powers of the heavens towards their enemies.

Whereas it’s able to dealing important injury in melee fight, the Conduit of Celestial Would possibly’s true energy lies in its divine spells. The workers grants its wielder entry to a wide range of highly effective spells, together with celestial blaster, heal, and resurrection. These spells can be utilized to show the tide of battle within the cleric’s favor, or to offer much-needed assist to their allies.

Along with its fight capabilities, the Conduit of Celestial May additionally grants the cleric who makes use of it the next advantages

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    <tr>
        <th>Profit</th>
        <th>Description</th>
    </tr>
    <tr>
        <td>Celestial Aura</td>
        <td>The cleric beneficial properties a +2 bonus to Diplomacy checks and Intimidation checks.</td>
    </tr>
    <tr>
        <td>Holy Smite</td>
        <td>Thrice per day, the cleric can use the workers to make a melee assault that offers an additional 1d6 radiant injury.</td>
    </tr>
    <tr>
        <td>Flip Undead</td>
        <td>The cleric can use the workers to show undead as a divine font skill.</td>
    </tr>
</desk>

The Conduit of Celestial Would possibly is a robust weapon and an emblem of divine authority. It’s a must-have for any cleric seeking to wield the ability of the heavens.

Shepherd’s Employees of Blessing

This versatile workers is ideal for clerics who wish to maximize their therapeutic potential. With the power to forged bless as a divine spell, this workers lets you bolster your allies’ saves and assault rolls. Moreover, the workers can be utilized to forged heal, offering much-needed help to wounded companions. In case you’re on the lookout for a workers that may make your cleric extra versatile and efficient in fight, the Shepherd’s Employees of Blessing is a superb alternative.

Blessings of the Employees

The Shepherd’s Employees of Blessing grants the next blessings when used to forged divine spells:

Blessing Impact
Blessing of Therapeutic Once you forged heal with this workers, the quantity healed is elevated by 2.
Blessing of Safety Once you forged bless with this workers, the bonus to saving throws is elevated by 1.

These blessings can considerably enhance your cleric’s skill to heal and defend their allies, making the Shepherd’s Employees of Blessing a worthwhile asset in any celebration.

Employees of Arcane Sustenance

The Employees of Arcane Sustenance is a robust relic from a bygone period. Its existence is shrouded in thriller, however its skill to maintain spellcasters is effectively documented. This workers is especially wanted by clerics, who worth its skill to replenish their divine magic.

Properties of the Employees

The Employees of Arcane Sustenance has a number of outstanding properties:

  • It grants its wielder a +2 bonus to Caster Stage checks.
  • It permits its wielder to channel optimistic power.
  • It may be used to forged the next spells:
    • Remedy gentle wounds (3/day)
    • Lesser restoration (2/day)
    • Restoration (1/day)
  • It grants its wielder the power to spontaneously forged Help and Bless.

Sustaining Divine Magic

The Employees of Arcane Sustenance is most famous for its skill to replenish divine magic. Thrice per day, its wielder can use the workers to regain quite a few spell slots equal to its caster degree. These spell slots can solely be used to forged divine spells.

To make use of this skill, the wielder should spend 1 minute in prayer or meditation. Throughout this time, they need to focus on the workers and the divine energy it represents. If the wielder is interrupted throughout this course of, the power fails and can’t be tried once more till the following day.

The workers can solely replenish spell slots which are of a degree equal to or decrease than the wielder’s caster degree. For instance, a Fifth-level cleric might use the workers to regain two 2nd-level spell slots and one 1st-level spell slot.

Spell Utilization
Remedy Mild Wounds 3/day
Lesser Restoration 2/day
Restoration 1/day
Help At will
Bless At will

Sentinel’s Employees of Safety

The Sentinel’s Employees of Safety is a potent cleric workers that gives distinctive safety for the wielder and their allies. Its distinctive skills make it a great alternative for clerics who prioritize protection and assist in fight.

The workers’s Warding property grants a +2 circumstance bonus to AC whereas the wielder is wielding it, extending this bonus to allies inside 30 toes.

Moreover, the workers’s +1 sacred bonus to assault rolls enhances the wielder’s offensive capabilities whereas nonetheless sustaining their concentrate on safety.

Sustaining Defend

One of many Sentinel’s Employees’s most notable skills is its Sustaining Defend, which permits the wielder to activate it as a response to guard an ally inside 30 toes from a harmful assault.

When activated, the ally beneficial properties a +4 circumstance bonus to AC towards the triggering assault. Moreover, if the assault would deal greater than half the ally’s remaining Hit Factors, they regain Hit Factors equal to the surplus injury (as much as the workers’s full degree).

This skill considerably reduces the chance of allies succumbing to devastating blows, permitting the cleric to prioritize therapeutic and different assist actions.

Sustaining Defend Particulars:

Property Impact
Set off Response, when an ally inside 30 toes is attacked
Impact +4 circumstance bonus to AC towards the triggering assault for the ally
Particular Impact If the assault would deal greater than half the ally’s remaining HP, the ally regains HP equal to the surplus injury (as much as the workers’s degree)

Employees of Fervor and Wrath

A masterwork +3 holy quarterstaff with the flaming weapon and wounding runes. This workers additionally has the next minor property:

Aura of Wrath

The workers consistently radiates a faint aura of wrathful power. This aura fills any creature wielding the workers with a way of righteous anger, making them extra more likely to act rashly or violently.

Results

Creatures wielding the workers achieve a +2 bonus to assault rolls made with the workers, however they take a -2 penalty to AC. This bonus and penalty apply to all assault rolls and AC checks made whereas wielding the workers, whatever the wielder’s alignment.

Dispel

The aura of wrath may be dispelled by a take away curse spell or the same impact that removes curses or unfavorable power results.

Stage Spell
third Take away Curse
Fifth Dispel Magic
Seventh Heal

Employees of Therapeutic and Renewal

Clerics typically select to grasp the workers as their weapon of alternative, and for good motive. Even when they don’t, many clerics aspire to acquire a workers of therapeutic and renewal—
one of many iconic objects related to the religion. These well-balanced staves are equally adept at dealing injury to enemies and therapeutic wounds.

Craft Employees

The crafter should select one of many following divine fonts when crafting a workers of therapeutic and renewal: Aasimar, Azata, Empyreal Lord, Good, Heavens, Lawful, Solar, or Sarenrae.

Particular Talents

Along with possessing the weapon traits of a workers, staffs of therapeutic and renewal achieve the next properties when utilized by a cleric:

Lvl Property
third **Channel Divinity (heal)** The wielder can use the workers to Channel Divinity (heal) as an innate spell.
sixth **Potent Therapeutic (Fifth-Stage)** When the wielder casts a therapeutic spell with a spell degree of 4th or decrease utilizing the workers, the spell beneficial properties the potent therapeutic trait.
eighth **Divine Strike** The wielder can use the workers to forged the divine strike spell as an innate spell.
eleventh **Produce Flame (Fifth-Stage)** The wielder can use the workers to forged produce flame as a Fifth-level spell.
thirteenth **Consecrate** The wielder can use the workers to forged the consecrate spell as an innate spell.
fifteenth **Larger Divine Strike** The wielder can use the workers to forged the larger divine strike as an innate spell.
seventeenth **Chain Lightning (Seventh-Stage)** The wielder can use the workers to forged chain lightning as a Seventh-level spell.

Employees of Divine Intervention

The Employees of Divine Intervention is a robust cleric workers that enables its person to channel divine power to carry out miraculous feats. It’s a versatile workers that can be utilized for each offense and protection, making it a worthwhile asset for any cleric’s arsenal.

Talents

The Employees of Divine Intervention has the next skills:

  • Divine Strike: The workers offers a further 1d6 divine injury on profitable assaults.
  • Bless: The workers can be utilized to forged the bless spell as soon as per day.
  • Remedy Wounds: The workers can be utilized to forged the treatment wounds spell twice per day.
  • Summon Help: The workers can be utilized to summon a celestial ally as soon as per day.
  • Safety from Evil: The workers can be utilized to forged the safety from evil spell as soon as per day.

Necessities

The Employees of Divine Intervention requires the next to make use of:

  • Alignment: Any good alignment.
  • Proficiency: Divine.
  • Stage: Fifth degree.

Development

The Employees of Divine Intervention is a masterwork weapon that requires a DC 25 Craft (Weapons) test to create. The next supplies are additionally required:

Materials Value Weight

Nice wooden 100 gp 10 lb.

Silver 500 gp 5 lb.

Divine essence 1,000 gp 1 lb.

The divine essence may be obtained from a holy web site or from a cleric of a degree equal to or larger than the specified degree of the workers.

Employees of Religious Steering

The Employees of Religious Steering is a robust artifact that aids clerics of their divine missions. It channels divine power to empower spells, strengthen allies, and information the devoted. Its distinctive options embody:

  • Divine Energy: The workers amplifies the caster’s spellcasting prowess, rising their spell assault rolls and spell DCs.
  • Beacon of Hope: The workers emits an aura of inspiration, granting bonuses to AC and saving throws for allies inside its radius.

Divine Strife

The workers initiatives a divine beam that offers radiant injury and might goal a number of enemies. It turns into stronger because the cleric ranges up.

Divine Phrase

This staff-activated skill empowers the cleric’s phrases, permitting them to command creatures of decrease degree to make saving throws towards unfavorable results.

Therapeutic Contact

The workers acts as a conduit for divine therapeutic, rising the efficiency of therapeutic spells forged by the cleric.

Holy Aura

The workers emanates a protecting aura that blocks or reduces incoming unfavorable power results, together with area-of-effect spells.

Larger Restoration

This highly effective skill can fully treatment even extreme afflictions, comparable to curses, ailments, and paralyzation.

Astral Projection

The workers allows the cleric to venture their consciousness into the astral aircraft, permitting them to speak with divine beings and collect data.

Summon Celestial Ally

This skill permits the cleric to summon a celestial ally to assist them in fight or present steerage and assist.

Divine Revelation

The workers enhances the cleric’s skill to commune with their deity, granting them visions or insights that may assist them navigate tough conditions or make vital choices. This skill scales with the cleric’s degree, offering more and more profound steerage as they progress.

Employees of the Sacred Oath

The Employees of the Sacred Oath is a robust relic that grants its wielder immense divine energy. Crafted by historic paladins, this workers radiates an aura of righteousness and devotion, enhancing the talents of those that channel divine power.

The workers’s major enchantment is the “Sacred Oath.” When a cleric casts a spell with the Divine or Therapeutic trait, the workers grants them a +2 bonus to the spell’s degree. Moreover, the workers permits clerics to spend a divine motion to channel optimistic power, which heals a goal for 1d8 + their caster degree in hit factors.

Divine Would possibly

The Employees of the Sacred Oath additionally amplifies the wielder’s melee prowess. When a cleric wielding the workers assaults with a weapon, they achieve a +2 bonus to their assault and injury rolls. This bonus applies to each melee and ranged assaults, making the workers a formidable weapon in fight.

Radiant Aura

The workers emits a radiant aura that sheds shiny gentle in a 20-foot radius. This aura grants the wielder and their allies a +2 bonus to saving throws towards concern and allure results. Moreover, undead creatures throughout the aura take a -2 penalty to assault rolls and saving throws.

Extra Talents

The Employees of the Sacred Oath grants the next extra skills:

  • Divine Therapeutic: The wielder can forged heal as soon as per day as a divine spell.
  • Blessing of Battle: The wielder can forged bless weapon as soon as per day as a divine spell.
  • Sacred Defend: The wielder can forged defend as soon as per day as a divine spell.
Spell Stage
Remedy Wounds 1
Bless 1
Divine Smite 3

Greatest Cleric Employees in Pathfinder 2e

When selecting one of the best cleric workers in Pathfinder 2e, there are a number of elements to think about. These embody the workers’s degree, value, and particular skills.

The very best cleric workers for low-level characters is the Employees of Therapeutic, which prices 200 gp and has a +1 merchandise bonus to therapeutic spells. For mid-level characters, the Employees of Resurgence is an efficient alternative, costing 400 gp and permitting the cleric to forged the increase lifeless spell as soon as per day.

Excessive-level clerics might wish to take into account the Employees of Divine Energy, which prices 1,000 gp and grants a +3 merchandise bonus to all divine spells. In the end, one of the best cleric workers for a specific character will rely on their particular person wants and preferences.

Folks Additionally Ask About Greatest Cleric Employees PF2e

What are one of the best cleric workers feats?

The very best cleric workers feats will rely on the particular workers that the cleric is utilizing. Nevertheless, some good general-purpose feats embody Divine Strike, which permits the cleric so as to add their divine spellcasting skill modifier to their assault rolls with their workers, and Employees Mastery, which grants a +1 bonus to assault rolls and injury rolls with the workers.

What are one of the best cleric spells to make use of with a workers?

Among the greatest cleric spells to make use of with a workers embody therapeutic spells, comparable to heal and treatment wounds, and offensive spells, comparable to inflict wounds and scorching ray. The particular spells {that a} cleric ought to use will rely on the scenario.

What are one of the best cleric archetypes to make use of with a workers?

Among the greatest cleric archetypes to make use of with a workers embody the battle cleric, which focuses on melee fight, and the divine strategist, which might use the workers to grant bonuses to allies.