5 Best Knowledge Domain Cleric Builds in Baldur’s Gate 3

5 Best Knowledge Domain Cleric Builds in Baldur’s Gate 3
Knowledge Domain Cleric build bg3

Embark on a unprecedented journey in Baldur’s Gate 3, the place the Information Area Cleric emerges as a beacon of knowledge and divine energy. This versatile class combines information, technique, and divine favor to information their occasion by treacherous encounters and unravel the mysteries of the Forgotten Realms.

The Information Area grants entry to divine spells that empower the occasion with information and intelligence. The cleric can channel their deity’s knowledge to bestow the Steering cantrip upon their allies, enhancing their abilities and skills. Furthermore, the Bless spell amplifies the occasion’s assaults and saves, turning the tide of battle of their favor. Because the cleric advances in degree, they achieve entry to much more potent spells, together with the potent Spirit Guardians that deal radiant harm to enemies whereas bolstering the cleric’s allies with non permanent hit factors.

Past their spellcasting capabilities, the Information Area Cleric possesses potent class options that additional improve their position as a supply of information and tactical prowess. The Channel Divinity: Information of the Ages capacity grants the cleric proficiency in all Intelligence-based abilities, making them a veritable font of information. They’ll decipher historical texts, uncover hidden traps, and outmaneuver their opponents with their unparalleled mind. Moreover, the Channel Divinity: Learn Ideas capacity permits the cleric to probe the minds of their enemies, gaining useful insights into their ideas and intentions, giving the occasion a big benefit in fight and social encounters.

Divine Intervention: Invoking Celestial Assist

The divine intervention capacity of a information area cleric grants them the facility to invoke celestial help. This capacity can be utilized as soon as per lengthy relaxation and might flip the tide of battle in favor of the occasion. Divine intervention permits the cleric to name upon a particular deity for help, who will then manifest their energy in a method that’s each potent and unpredictable.

The precise results of divine intervention range relying on the deity referred to as upon.
Nevertheless, there are some common results which can be widespread to all divine interventions.

Firstly, all divine interventions grant the occasion a big buff to their skills, making them extra highly effective and sturdy. Secondly, many divine interventions may even present the occasion with a robust spell-like capacity that they’ll use to devastating impact. Lastly, some divine interventions will even summon celestial beings to help the occasion in battle.

Selecting the Proper Deity

The selection of deity to invoke with divine intervention is a vital one. Every deity has their very own distinctive strengths and weaknesses, so it is very important select the deity that most accurately fits the occasion’s wants.

For instance, if the occasion is dealing with a robust demon, they could select to invoke Pelor, the god of the solar, who can grant them bonus harm in opposition to fiends.

If the occasion is in want of therapeutic, they could select to invoke Lathander, the god of daybreak, who can grant them highly effective therapeutic skills.

In the end, one of the best ways to decide on the appropriate deity for divine intervention is to experiment and see which deity works greatest for the occasion.

Deity Area Divine Intervention Impact
Pelor Solar Grants the occasion bonus harm in opposition to fiends.
Lathander Daybreak Grants the occasion highly effective therapeutic skills.
Kelemvor Demise Summons a horde of undead to help the occasion.

Cleric Domains: A Complete Evaluation

Information Area

The Information Area is all about looking for and sharing information. Clerics of this area are sometimes students, librarians, or historians. They’re pushed by a thirst for information and a want to know the world round them. Information clerics have entry to quite a lot of spells that enable them to study new info, establish creatures and objects, and even learn minds.

Blessings of Information

The Information Area grants clerics numerous highly effective skills, together with the next:

  • Blessing of Information: This capacity permits the cleric to solid the Bless spell as soon as per lengthy relaxation. Bless offers the goal creature a +1d4 bonus to capacity checks for 1 hour.
  • Channel Divinity: Information of the Ages: This capacity permits the cleric to solid the Establish spell as soon as per lengthy relaxation. Establish permits the cleric to study the properties of an object.
  • Potent Cantrip: The cleric’s Steering cantrip positive aspects a +1d4 bonus to capacity checks.
  • Blessed Strikes: The cleric’s weapon assaults deal an extra 1d6 radiant harm to undead and fiends.
  • Divine Intervention: The cleric can name upon their deity to intervene on the planet. This capacity permits the cleric to solid any spell of sixth degree or decrease from any class.
Degree Characteristic
1 Blessing of Information
1 Channel Divinity: Information of the Ages
1 Potent Cantrip
6 Blessed Strikes
17 Divine Intervention

Information Area: Unlocking Arcane Knowledge

The Information Area grants clerics entry to a wealth of arcane information, permitting them to change into the final word sage and scholar. Their sacred texts include historical knowledge, forgotten languages, and secrets and techniques of the universe. By harnessing this data, Information Area clerics achieve unparalleled skills in divination, investigation, and spellcasting.

Spells

Information Area clerics achieve entry to a number of unique spells that improve their arcane capabilities:

  • Bless: Enhances assault rolls and saving throws of allies.
  • Establish: Reveals the properties of magical gadgets.
  • Suggestion: Influences the ideas and actions of creatures.
  • Converse with Useless: Communicates with the departed.

Channel Divinity

Information Area clerics possess two distinctive Channel Divinity choices that additional empower their arcane capabilities:

Possibility Impact
Information of the Ages Achieve proficiency in 4 abilities or languages of your alternative.
Eyes of the Watcher See invisible creatures and objects inside 60 ft.

Channel Divinity: Divine Inspiration

Channel Divinity: Divine Inspiration is a robust capacity that enables the cleric to bolster their allies’ saving throws. When activated, all allies inside 30 ft achieve a +1d4 bonus to all saving throws for the following minute. This capacity can be utilized as soon as per brief or lengthy relaxation.

Channel Divinity: Banishment

Channel Divinity: Banishment is a devastating capacity that enables the cleric to banish a fiend or undead creature again to its house airplane. When activated, the cleric targets a fiend or undead creature inside 60 ft. If the goal fails a Charisma saving throw, it’s banished again to its house airplane for 1 minute. The goal is proof against this impact if it has a CR of 10 or increased, or whether it is proof against being banished.

Advantages of the Information Area

The Information Area grants the cleric a number of advantages that make them well-suited for fight and exploration. These embrace:

Profit
Bless: Grants allies a +1d4 bonus to assault rolls and saving throws.
Establish: Permits the cleric to establish magical gadgets.
Safety from Evil and Good: Grants immunity to the charmed and frightened situations.
Converse with Useless: Permits the cleric to speak with the lifeless.
Arcane Eye: Creates an invisible, flying eyeball that may scout forward.
Divination: Permits the cleric to ask a deity a query and obtain a truthful reply.

Spellcasting: Arcane Secrets and techniques at Your Command

The Information Area Cleric is an distinctive spellcaster, wielding divine magic and forbidden information. Arcane Secrets and techniques, a subclass function granted on the 1st degree, elevates their capabilities within the following areas:

Proficiencies

Information Area Clerics achieve proficiency in Arcana, Historical past, and Faith. These abilities enable them to unravel mysteries, interpret historical texts, and comprehend arcane lore.

Cantrips

The subclass grants two cantrips: Mage Hand and Minor Phantasm. Mage Hand supplies utility, permitting the cleric to govern objects with out bodily contact. Minor Phantasm creates an auditory or visible sensory impact, proving useful for deception or distraction.

Blessings of Information

On the sixth degree, Information Area Clerics can bestow a Blessing of Information upon their allies. The cleric chooses two abilities from Arcana, Historical past, Nature, or Faith, and the recipient positive aspects proficiency in these abilities for 10 minutes.

Potent Spellcasting

Beginning on the eighth degree, the cleric’s divine spells pack a potent punch. They’ll add their Knowledge modifier to the harm of their cantrips, making them formidable in shut fight.

Channel Divinity: Arcane Abjuration

The Information Area’s Channel Divinity, Arcane Abjuration, enhances their protecting capabilities. By spending a use of their Channel Divinity, the cleric can solid the Safety from Evil and Good spell with out consuming a spell slot. This safety shields allies from each celestial and demonic influences.

Proficiency and Expertise: Knowledge, Intelligence, and Past

As a Information Area Cleric, you excel within the pursuit of information and perception. Your proficiencies replicate this, primarily within the realms of Knowledge and Intelligence.

Knowledge: Your Knowledge rating governs your capacity to understand the world round you, in addition to your instinct and willpower. Expertise related to Knowledge embrace:

  • Perception: This talent means that you can discern the motives and intentions of others, in addition to detect deception.
  • Notion: Your capacity to look at and spot particulars is enhanced by Notion, which is crucial for recognizing hidden objects or detecting hazard.
  • Medication: Along with your medical information, you may stabilize wounded allies, deal with accidents, and supply care.
  • Faith: Your understanding of the divine and supernatural grants you proficiency in Faith, enabling you to work together with deities, interpret non secular texts, and carry out rituals.
  • Survival: Your familiarity with wilderness survival strategies means that you can navigate treacherous environments, forage for meals, and discover shelter.

Intelligence: Your Intelligence rating measures your psychological acuity and skill to study. Expertise related to Intelligence embrace:

  • Arcana: This talent represents your information of the arcane arts, together with spells, runes, and magical lore.
  • Historical past: Your understanding of previous occasions and civilizations, each legendary and historic, grants you proficiency in Historical past.
  • Investigation: Your capacity to investigate clues, comply with trails, and uncover hidden info is enhanced by Investigation.
  • Nature: Your information of the pure world, together with flora, fauna, and the climate, is represented by Nature.
Talent Stat
Perception Knowledge
Notion Knowledge
Medication Knowledge
Faith Knowledge
Survival Knowledge
Arcana Intelligence
Historical past Intelligence
Investigation Intelligence
Nature Intelligence

Backgrounds: Shaping Your Cleric’s Origin

Outlander

Outlanders carry a deep connection to the pure world and a wealth of sensible survival abilities. They might have wilderness information, looking proficiency, or an uncanny capacity to navigate treacherous terrain.

Acolyte

As acolytes, characters have spent years serving a deity or non secular establishment. They achieve proficiency in Faith, Perception, and one language. Moreover, they could have particular entry to spiritual texts or artifacts.

People Hero

People heroes embody the virtues of braveness, energy, and a deep connection to their neighborhood. They may have fought off monstrous threats, carried out heroic feats, or rallied their folks in occasions of disaster.

Guild Artisan

Guild artisans carry specialised information and abilities from their chosen commerce. They might have proficiency in software units, inventive strategies, or enterprise negotiations.

Hermit

Hermits have spent extended intervals dwelling in isolation, pursuing non secular enlightenment or information misplaced to the world. They might achieve proficiency in Nature, Survival, and Medication, in addition to a particular affinity for animals.

Noble

Nobles have a eager understanding of social etiquette, political intrigue, and the workings of aristocratic society. They might possess proficiency in Persuasion, Deception, or Historical past, and will carry connections to high-ranking people.

Soldier

Troopers are skilled within the artwork of struggle and possess a disciplined mindset. They might have proficiency in martial weapons, shields, or ways, and will have expertise in formations or fight conditions.

Racial Concerns: Divine Affect and Ancestral Traits

The selection of race for a Information Area cleric in Baldur’s Gate 3 can have important implications, as every race presents distinctive divine influences and ancestral traits that may improve the character’s skills.

Divine Affect

Sure races are favored by particular deities, granting them entry to area spells and skills that align with the deity’s portfolio. For instance, the Tiefling race has a powerful connection to Asmodeus, granting them proficiency within the Deception talent and the power to solid the Infernal Legacy spell.

Ancestral Traits

Completely different races additionally possess ancestral traits that may profit a Information Area cleric. As an example, the Githyanki have the Psionic Sorcery trait, permitting them to solid Mage Hand as a bonus motion. The Half-Elf race’s Cantrip Versatility trait, however, grants them an extra cantrip.

Racial Choices

The next races supply significantly sturdy choices for Information Area clerics:

Race Area Spells Ancestral Trait
Tiefling Hellish Rebuke, Infernal Legacy Deception proficiency
Githyanki Mage Hand Psionic Sorcery
Half-Elf Extra cantrip Cantrip Versatility
Excessive Elf Extra weapon proficiency Weapon Coaching
Wooden Elf Extra talent proficiency Fleet of Foot

Feat Choices: Enhancing Clerical Talents

Clerics are versatile spellcasters in Baldur’s Gate 3, providing versatile therapeutic and offensive skills. Feats are pivotal in shaping cleric builds, empowering them with unique skills and enhancements. Listed here are important feats to think about:

Resilient Structure

This feat grants proficiency in Structure saving throws, boosting a cleric’s resilience in opposition to crowd management and poisoning results.

Battle Caster

Battle Caster permits clerics to solid spells whereas holding a weapon, growing their melee prowess. It additionally supplies benefit on Structure saving throws to keep up focus on spells.

Fortunate

Fortunate is a common feat that grants three extra cube per lengthy relaxation, which could be rerolled for capacity checks, assaults, or saving throws.

Mage Slayer

Mage Slayer counters spellcasters by imposing drawback on their saving throws in opposition to your spells. Moreover, you achieve benefit on assaults in opposition to spellcasters who’ve solid a spell or cantrip inside the final spherical.

Sharpshooter/Crossbow Professional

These feats are appropriate for clerics who wish to improve their ranged fight capabilities. Sharpshooter grants a +10 bonus to wreck rolls with ranged weapons at the price of drawback on rolls in opposition to targets greater than 300 ft away. Crossbow Professional permits using crossbows with no drawback in melee vary.

Crusher

Crusher is a curious alternative that inflicts bludgeoning harm on a goal each time they assault an ally you might have attacked. This may be helpful for organising combos or discouraging enemies from attacking your occasion members.

Alert

Alert grants a +5 bonus to initiative rolls, guaranteeing that your cleric can act early in fight and shock enemies.

Ritual Caster

This feat permits clerics to solid rituals from the wizard or druid spell checklist, increasing their utility and flexibility exterior of fight.

+2 Structure/+2 Knowledge/Alert

These feats supply a direct numerical bonus to your cleric’s core attributes, enhancing their spellcasting skills or resilience.

Divine Intervention Revisited: Ascending to Higher Energy

Because the cleric ascends by the tiers of divinity, their Divine Intervention capacity grows stronger, changing into a beacon of divine energy that may form the course of battle.

Tier Advantages
1
  • Could be invoked as soon as per lengthy relaxation
  • Grants benefit on a single assault roll, saving throw, or capacity test
2
  • Could be invoked twice per lengthy relaxation
  • Can mechanically succeed on a single saving throw
  • Can restore numerous hit factors equal to your cleric degree
3
  • Could be invoked thrice per lengthy relaxation
  • Can grant a creature resistance to all harm for 1 minute
  • Can create a sanctuary that forestalls enemies from coming into for 1 minute

Resolving the Dilemma: Selecting a Information Area

The Information Area cleric wields the facility of information, delving into historical texts and unlocking secrets and techniques misplaced to time. Their bonus proficiencies in Arcana and Historical past increase their understanding of the world, whereas their Channel Divinity: Information of the Ages grants them invaluable perception into their environment. As they progress by the tiers of divinity, their Divine Intervention turns into a formidable software, enabling them to unlock even better potential.

Greatest Information Area Cleric Construct in BG3

The Information Area Cleric is a flexible and highly effective subclass that excels in each fight and assist roles. With entry to a variety of spells and skills, they’ll successfully management the battlefield, buff their allies, and deal important harm to enemies.

When making a Information Area Cleric, it is very important contemplate the next attributes:

  • Knowledge: The first capacity rating for Clerics, used for spellcasting and therapeutic.
  • Dexterity: Will increase initiative and AC.
  • Structure: Boosts hit factors and focus saves.

Spell Choice

The Information Area Cleric has entry to a variety of spells, together with:

  • Cantrips: Sacred Flame, Toll the Useless, Steering, Thaumaturgy
  • Degree 1 Spells: Bless, Treatment Wounds, Bane, Guiding Bolt
  • Degree 2 Spells: Assist, Non secular Weapon, Lesser Restoration
  • Degree 3 Spells: Beacon of Hope, Revivify, Spirit Guardians

Talents

The Information Area Cleric positive aspects the next skills:

  • Channel Divinity: Information of the Ages: Grants proficiency in all saving throws or bonus to talent checks for 10 minutes.
  • Blessing of Information: Grants proficiency in a talent to all allies inside 30 ft.

Tools

The Information Area Cleric ought to equip the next gadgets:

  • Heavy Armor: Plate armor supplies the very best safety.
  • Mace or Warhammer: Good harm and versatile (can be utilized with one hand or two fingers).
  • Defend: Grants +2 AC.

Playstyle

The Information Area Cleric is a flexible character that may adapt to numerous fight conditions. They’ll use their spells to assist their allies, management the battlefield, or deal important harm to enemies. Their Channel Divinity capacity is especially helpful for enhancing saving throws or talent checks, which could be essential in key moments.

Individuals Additionally Ask

What are the very best races for a Information Area Cleric?

People, Hill Dwarves, and Excessive Elves are all good selections for Information Area Clerics.

What are the very best feats for a Information Area Cleric?

Battle Caster, Fortunate, and Resilient (Knowledge) are all helpful feats for Information Area Clerics.

What’s the greatest background for a Information Area Cleric?

The Sage or Acolyte backgrounds are each good selections for Information Area Clerics.